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Welcome to my blog, below you will see posts about the games I am working on.
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Designing a Tower Defence Game: Implementing the Tower Addition Feature
A major part of any tower defence game is the towers, without them the game will never work, So i wanted to make sure that this was a...
Oliver Smith
Jan 101 min read
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Creating an Enemy Spawning Mechanic for Tower Defense Games.
Following on from my last post where I spoke a little about the enemy spawning, In this post I will talk more about how I created it and...
Oliver Smith
Sep 20, 20241 min read
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Optimizing Pathing Algorithms for Tower Defense Games: My Development Journey
Since starting my project i have been working on the pathing system and i have gone thorough multiple iterations of this, with the...
Oliver Smith
May 1, 20242 min read
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How I'm Tackling the Development of My Procedurally Generated Tower Defense Game
Creating games has always been a passion of mine, and I’m currently working on an exciting project: a procedurally generated tower...
Oliver Smith
Dec 9, 20232 min read
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My First Dev Log
After finishing University earlier this month i decided to work on a small project as it was a style of game that i had never made and...
Oliver Smith
Jun 7, 20221 min read
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Log 1 - Player Movement & Enemy Spawning
Today i started working on the player movement and the enemy spawning overall the progression was good as both work but still need some...
Oliver Smith
Jun 7, 20222 min read
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