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Welcome to my blog, below you will see posts about the games I am working on.
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Designing a Tower Defence Game: Implementing the Tower Addition Feature
A major part of any tower defence game is the towers, without them the game will never work, So i wanted to make sure that this was a...
Oliver Smith
Jan 101 min read

Creating an Enemy Spawning Mechanic for Tower Defense Games.
Following on from my last post where I spoke a little about the enemy spawning, In this post I will talk more about how I created it and...
Oliver Smith
Sep 20, 20241 min read


Optimizing Pathing Algorithms for Tower Defense Games: My Development Journey
Since starting my project i have been working on the pathing system and i have gone thorough multiple iterations of this, with the...
Oliver Smith
May 1, 20242 min read


How I'm Tackling the Development of My Procedurally Generated Tower Defense Game
Creating games has always been a passion of mine, and I’m currently working on an exciting project: a procedurally generated tower...
Oliver Smith
Dec 9, 20232 min read
My First Dev Log
After finishing University earlier this month i decided to work on a small project as it was a style of game that i had never made and...
Oliver Smith
Jun 7, 20221 min read

Log 1 - Player Movement & Enemy Spawning
Today i started working on the player movement and the enemy spawning overall the progression was good as both work but still need some...
Oliver Smith
Jun 7, 20222 min read
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